Pengembangan Media Pembelajaran Interaktif Berbasis Teknologi Informasi Untuk Meningkatkan Kreativitas Belajar Siswa SMP IT Maqdis Ibadurrahman
DOI:
https://doi.org/10.54951/comsep.v7i2.1357Keywords:
interactive learning media, information technology, learning creativity, digital learning, community serviceAbstract
This community service program aimed to improve teachers’ competence in developing and utilizing information technology-based interactive learning media at SMP IT Maqdis Ibadurrahman. The partner school's main challenges included the dominance of conventional teaching methods and the limited use of digital learning media in classroom activities. The program was implemented through needs assessment, problem identification, material preparation, training, hands-on mentoring, and evaluation through participant observation and practical outcomes. The training introduced several digital platforms, including Canva, Quizizz, and Kahoot, to support more interactive learning and assessment activities. The results indicated that participants were able to independently develop digital learning media and implement them in classroom simulations. Furthermore, participants demonstrated active engagement and enthusiasm throughout the program. This activity contributed to enhancing teachers’ digital competencies and supporting the implementation of more interactive, innovative, and technology-oriented learning practices in line with 21st-century educational demands.











